Mandy, Steve, and Robin chose to use characters that they had acquired playing in other GMs’ games at the Flying Buffalo Convention last August, or in Mandy’s case from a PBEM game that was a part of last month or so. Mandy had Rhyea, a 3rd lvl, Rogue, hobb female, who makes her living adventuring as her career as a dancer just isn’t taking off, in more ways than one, if you know what I mean… . Steve boosted Grot Nor, a male goblin paragon, dress as a samurai, to 2nd level after we worked out what AP he probably would’ve gotten from the sit down game where the character came from. And Robin chose her failed “infernalist,” 4th level Rogue, elf female Pyrrenia. The three characters were approached by Khenn Arrth, often said to be the human avatar of the Trollgod, to travel to the world of Movendeva and find the Gods’ Fountain Pen for a nice price as well as entrance into the membership of Trollhalla, a much vaulted club for T&T characters, even if they aren’t trolls. Once they agreed the human Paragon (a warrior-wizard), tapped the door behind them and said,
“This is the way you will want to be going.”
As the three delvers stepped through the door they stepped out into an open area where five streets came together. Around them were buildings made of round stones, white plaster, and steep elevated roofs. The wooden door and window frames were wooden and painted a dark earthy brown. The sky overhead of the three was amazing. The dark blue sky and its billowing clouds shared the space with large chunks of land and whatnot hoovered over head while the high winds sent plumes of brown mists tinged with reds of clays and whites of salts, and rainbow halos where water was falling. Around them large burly humans bound in mismatched outfits of armor and thick wool clothing, even the old ladies and kids. Grot was the first to get worried and pulled down his samurai face mask to hide his goblin face. Someone noticed the elf standing with two kid-sized adventurers next to her, and pointed out that Out-of-Towners usually swing by the Dead Rogue Inn, just up the street from the ‘Five Corners’ where they were standing. He also advised them that the folk of Krakow were no-nonsense sorts and could handle fancy hoity-toity adventurers if they caused problems.
At the Inn, Rutger, the barkeep, welcomed the three non-humans to Krakow, after they bought a round of drinks of course and he verified that the foreign coin they offered as payment was indeed gold. He even made fair change for them in the local currency, with a little transaction fee. After a while, someone finally broached a question to man pertaining to the Gods’ Fountain Pen. The Keeper didn’t know anything, but he did know an adventurer who frequented the place, a Rufus Kax, who was a decent butcher if nothing else. He wouldn’t be in until the evening, so the players decided to walk around the city and do some sightseeing.
The city had been through its share of hardships, almost half of it was rebuilt from rubble, and a lot of the debris remained in piles. The locals kept wary eyes on the three, but no one harassed them. To the west of town, a range of mountains where the Big Flow River, which ran directly through the center of town, originated. Behind those mountains a massive looming chunk of the falling planet loomed in the sky, throwing a shadow across everything well before evening. The air chilled rapidly as the sun set behind the asteroid.
Back at the Dead Rogue Inn, the three delvers caught some dinner. Rufus arrived, a big jolly fellow, wearing a clean butcher’s apron with his sharpened chef knives and cleaver (two small daggers and a small axe), tucked into his leather belt. The man was all smiles having just completed his first “adventure” though it took him some five years to do so, because of all the “troubles,” since the Rogue Planet appeared. His warmth didn’t diminish when the elf and her two kids, he assumed, approached him. Grot pulled his mask up and took off his helmet, the butcher reeled backwards and drew his clever. He was shocked at seeing a goblin in a civilized part of the world, as on Movendeva things were still a little backwards, probably through no fault of their own. As Grot explained that he was a Samurai first and honor-bound to be civilized, the details were wasted on Rufus but he did calm down and started calling the goblin “Sam” after that. But he kept pinching Rhyia’s cheeks and saying to Pyrrenia, that it wasn’t a good idea to let your kids play with goblins.
When the subject of Gods’ Fountain Pen came up, Rufus admitted he had never heard of such a thing. But he did have a friend, the wizard who assigned him to go on his first adventure, who might be able to help. He also added that there may be a problem there. He had heard that the wizard’s tower was being crashed into a piece of the other planet and that goblins, the uncivilized kind, had popped up all around the place. He would appreciate any help he could get in checking out the fate of his friend, who did owe him some money after all, and would share other booty gained with the other adventurers. And with that, the three players and NPC agreed to meet in the morning and begin their trek to Castle Sideways.